- Author: Passion
- Date: January 6, 2023
- Updated: January 7, 2023
- Expansion: WotLK Classic
Twisted and corrupted by Loken, the once proud Blue Proto-Drake Veranus is now a husk of her former self. Fused with iron plates by Ignis the Furnace Master, Razorscale patrols the outskirts of Ulduar as one of the first lines of defense.
This guide will offer a detailed, step-by-step tutorial on how to deal with Razorscale, grounding the winged terror and overwhelming her.
- Avoid standing in fire
- Don’t stand close to dark-rune-sentinels
- Don’t stand in front of the boss if you are not currently tanking
- Focus on the dark-rune-watchers during the air phase
- Focus on dark-rune-sentinels during the air phase
- Call devouring-flame targets to avoid players standing in fire
- Call tank swaps at high stacks of fuse-armor if your tanks aren’t doing this themselves
- Give warning whenever Razorscale is about to swap between air and ground
- Try to make players aware of adds spawning and which add to kill
- e.g Calling for ranged DPS to focus Dark Iron Sentinels
- Call out when Harpoons are ready to fire
- Ideally specify which player should be activating them
The fight against Razorscale takes place in two phases, an air phase, and a ground phase. Each phase has a few abilities shared between them, as well as a few abilities unique to the phase.
During the air phase, the raid will also have to handle Dark Rune dwarf adds with their own abilities.
During the ground phase, Razorscales damage is significantly higher, especially against tanks, requiring a lot more careful use of defensives, tank swapping, and healing.
Raid Composition & Preparation
Razorscale is initiated by talking to an Expedition Commander, found at the entrance to the boss arena. Once the event is started, Mole Machines will appear, spawning Dark Iron Soldiers that will need to be picked up by tanks, with Razorscale above dropping fire on the raid.
Razorscale starts the fight in her air phase. During this phase friendly dwarf NPCs will repair the four harpoon turrets, and once they have repaired all of them players can operate them in order to shoot Razorscale down, beginning the ground phase.
In the air phase Razorscale will use devouring-flame on random players, dealing fire damage to them and leaving a flame patch where it lands. These need to be consistently avoided by the raid, but they are clearly visible as blue fire on the ground. She will also periodically shoot fireballs at random players, dealing heavy damage to them.
Adds will come in waves, spawned from Mole Machines. These adds need to be grabbed by tanks. The dark-rune-sentinels should be tanked away from players and DPSed down by ranged DPS, as they do a whirlwind, hitting everyone in melee range. dark-rune-watchers deal the most damage and should be focused down by melee DPS. dark-rune-guardians should be tanked, but are the last priority to kill as they are the least threatening.
Before launching the final harpoon, you will want to make sure there are as few adds alive as possible, to avoid having to deal with them during the ground phase. Ideally there should be communication, the player firing the turret should call out that they are firing it so that the tanks are as ready as possible to grab the boss.
After the final harpoon has been launched, Razorscale will be pulled to the ground and begin the second phase. Your raid will have around 30 seconds before Razorscale breaks free and goes into the air phase again. At 50% health, Razorscale will be permanently grounded for the rest of the fight.
During the ground phase adds will no longer spawn, but the adds that aren’t dead will need to be killed to avoid them creating chaos while the boss is still being killed.
Razorscale will need to be tanked facing away from the raid to avoid flame-breath hitting anyone except the tank. The tanks will also need to move her almost constantly, similar to the Grobbulus fight in Naxxramas. This is to make sure everyone is able to reach the boss to DPS without being in the flame patches on the ground.
She will periodically use fuse-armor on the tank, and once a tank has 2-3 stacks, the off-tank will need to taunt the boss off of them to avoid getting too many stacks. At 5 stacks the tank will be stunned, unable to avoid any damage and almost certainly going to die.
Here are some of the main things that can typically go wrong in this fight:
- Adds are not killed fast enough, leading to them overwhelming the raid.
- Sentinels hit non-tanks with whirlwind, killing them.
- Players don’t watch their feet, standing in devouring-flame.
- The ground phase is started without communication, leading to adds being alive during the ground phase.
- Tanks fail to tank swap, inevitably killing one of them.
- Defeat the bosses of The Siege area in Ulduar. These bosses are Flame Leviathan, Razorscale, Ignis the Furnace Master, and XT-002 Deconstructor.
- Defeat Razorscale without allowing her to enter the air phase twice. This requires the raid to have enough DPS to reduce her to 50% health during the first ground phase.
- Defeat 25 dark-rune-guardian Dwarves with Razorscale’s flame-breath. This requires the raid to reduce dwarves to low health, and then position them in front of Razorscale as she leaves the ground phase. If done correctly, she will use flame-breath on the adds, killing them. This does not need to be done in a single run and is cumulative across all runs.
Congratulations on defeating Razorscale, and freeing her from the corruption of Loken. Next up is XT-002 Deconstructor.