PVE Fury Warrior DPS Guide WotLK 3.3.5a

Welcome to the Fury Warrior DPS guide for World of Warcraft Wrath of the Lich King 3.3.5a. In this guide, you will learn about playing a Fury Warrior in a raid. The guide includes Talents, Glyphs, Gems, Enchantments, BiS Gear, Add-ons, Gameplay & Skill rotation tips.

Talents

Fury Warrior Talent Tree Wow 3.3.5a

Everything marked with red is mandatory, no skipping. Green – situational.

What will you take in the tier 1-2 Arms tree is totally up to you.

Talents like Rampage or Precision are situational. Precision is useless if you have good gear with a hit cap. Rampage does not stack with other Warriors Rampage and similar effects.

Example build with Cleave:

Example Fury Warrior Talent Tree Wow 3.3.5a

Glyphs

Major Glyphs

Gems

Gems are situational and depend on the build and equipment. They are used to reach the required stat caps.

Enchants

Gameplay & Rotations

Fury Warrior has a pretty simple combo:

Key thing here is to not interrupt your main combo (1) with Global Cooldowns from other spells

BiS Gear

Armor

 

Weapons

Stat Priority

Hit -> Expertise -> Armor Penetration -> Strength -> Critical Strike Rating -> Haste

When dual wielding, the hard cap for Hit is 27%. Most Fury warriors get the soft cap – 8%, which guarantees to hit with abilities. The reason is that getting 27% would sacrifice so much valuable stats and result in damage loss. Expertise soft-cap is 26, which removes the chance of your attacks to be dodged & parried.

Armor Penetration is the primary stat of the build. The hard cap is 100% (with trinket procs). It’s important to note that Armor Penetration is more effective once stacked in higher amounts.

Strength is the core stat for Warriors, which increases the effectiveness of the abilities. In the beginning, new players will find gemming for Strength (while gathering ArP gear) to be more efficient. After getting around 50% of ArP, you can make the transition to ArP and focus on it entirely.

Critical strike rating is a secondary stat, but never the less a valuable component of your DPS. We have Impale and Deep Wounds to make critical strikes even more powerful. Crit has a hard cap of 100% (for abilities), which is unobtainable. 55% is a reasonable and obtainable amount of Crit with BiS gear, which is the cap for regular attacks (if we count using 8% Hit and 26 Expertise). Maximizing crit is something you want to focus on in later stages of the game, while gradually improving it with gear upgrades.

Haste is last on the list because it doesn’t add much value to this build. The stats mentioned above outweigh Haste by far. You are likely to encounter Haste on items if you decide to include some leather/agility items in your gear, for example – Aldriana’s Gloves of Secrecy.

 

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Tolis
2 months ago

What about the minor glyphs? What should we pick?

Gustavo
Gustavo
Reply to  Tolis
2 months ago

they don’t add enything in your damage, but glyph of battle, command and Bloodrage are great options for minors

juju
juju
2 months ago

what about flasks/food buff/ potions

donatelo
donatelo
Reply to  juju
1 month ago

i am also curious about this.

Pecurka
Pecurka
Reply to  juju
1 day ago

endless rage

Henly
Henly
1 month ago

is shadowmourne not BIS?

Wingfury
Wingfury
Reply to  Henly
1 month ago

It is

Jim Carry
Jim Carry
1 month ago

Best Proffesions?

user
user
Reply to  Jim Carry
1 month ago

JWS/tailor/enchanter

alissl
alissl
Reply to  user
1 month ago

rlly? why

Donny D
Donny D
21 days ago

Isn’t StS hc bis trinket with dbw hc ? Same with Halion 25hc neck. Was this guide made before halion ?

Donny D
Donny D
Reply to  Donny D
21 days ago

And the boots, yeah ruby sanctum isnt noted here

Donny D
Donny D
Reply to  Donny D
21 days ago

Also I thought bis cape was toc25hc tribute one

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