- Author: Qxu
- Date: June 10, 2019
- Expansion: WotLK Classic
Welcome to the Fire Mage guide for World of Warcraft Wrath of the Lich King In this guide, you will learn about playing a Fire Mage including: Introduction, Talents, Glyphs, Gems, Enchantments, Professions, Gear, Stat Priorities & General numbers, Gameplay & Skill rotation tips, and Consumables.
To start with, you should keep in mind that a Fire Mage is viable in raid groups more than in any other environment. The reason for this is the fact that the fights are longer with much larger health pool bosses – and as Fire Mage is considered one of the top DPS classes due to their insane burst and sustained damage over the whole fight duration, they are most suited for the role.
With that being said let’s start at the beginning, choosing the race.
This could be insignificant for the most but it has a huge impact on your end game content, the best race for Horde is Troll and the best race for Alliance is Gnome or Draenei.
- Undead: Will of the Forsaken (CC breaker on some bosses)
- Troll: Berserking (Cast Speed CD)
- Blood Elf: Arcane Torrent (Mana) and Highest Base Intellect (Little extra crit)
Overall the best race for PvE is Troll.
- Human: Increased Spirit (More crit with Molten Armor)
- Gnome: Increased Int (more crit)
- Draenei: Increase Raid Hit by 1%.
Gnome or Draenei are the best choices for Alliance. Humans are the best race for spirit stacked mages.
- Tailoring : Effectively 98 Spell Power: 295 SP proc for 15 seconds and a 50% proc chance, this equates to roughly a consistent +98 spell power assuming it procs right after the Internal Cooldown finishes (45 seconds).
- Engineering: Effectively 68 Haste and 12 Crit with movement speed boost : (Hyperspeed Accelerators) 340 Haste active with 20% uptime and (Nitro Boosts) 3 Minute CD movement speed boost along with 24 Crit rating.
- Jewelcrafting: Effectively 48 Spell Power: 3 Dragons Eye Gems (39SP, 34 Crit, 34 Haste). Generally SP dragons eyes are taken. This equates to 48 Bonus SP compared to normal epic gems.
- Alchemy: Effectively 47 Spell Power: Mixology gives bonus SP on Flask of the Frost Wyrm.
- Enchanting: Effectively 46 Spell Power: 2 ring enchants (23 × 2).
- Blacksmithing: Effectively 46 Spell Power: 2 bonus gem sockets, 1 on Wrists, 1 on Hands.
- Inscription: Effectively 46 Spell Power: This replaces the 24 SP and 15 crit rating Shoulder Enchant from Sons of Hodir.
- Leatherworking: Effectively 46 Spell Power: Fur Lining – Spell Power (76 Spell power) replaces the Standard 30 Spell power wrist Enchant.
- Skinning: 40 Crit Rating: Master of Anatomy.
- Mining: Gives Stamina (Not worth it).
- Herbalism: Only gives a heal (Not worth it).
Tailoring is must for every caster due to how much Spell Power you gain from it and Engineering is second best due how much valuable the movement speed can be in some crucial situations along with the haste bonus.