- Author: Nevermore
- Date: September 25, 2021
- Expansion: WotLK Classic
When it comes down to talents, the Holy Paladin has two known builds: the Holy Light build (HL) and the Flash of Light build (FoL). The Holy light build is known to be the superior one, especially when it comes down to raiding in patch 3.3.5. Even so, the Holy light build has been outshining the Flash of Light build even in the previous patches, with the Flash of Light build being strong in the beginning of the expansion, and mostly used in the early patches for dungeons and seldomly seen in raids such as Naxxramas.
We will be listing both builds as a comparison between the two, but we must mention again that the Flash of Light build is oftentimes inferior.
The Holy Light build does exactly what is implied, uses Holy Light, while this may seem like stating the obvious, the build itself provides a massive area-of-effect healing besides the single-target healing and a very large amount of utility through different talents.
Firstly, we have massive utility through the use of Divine Sacrifice, often known as “DSEC”, a cooldown which reduces all the incoming damage by 30% to all the party members within 30 yards and it can be improved by the Divine Guardian talent in order to extend it to the entire raid. This buff, alongside Aura Mastery, provides massive mitigation for all of your allies and can save the entire raid when a dangerous ability is headed towards it.
The Holy Light build benefits a huge deal from Light’s Grace, allowing it to be fully spammed. While some may think that Holy Light has too long of a cast time, the proper haste combined with this talent will mitigate the problem entirely.
While Flash of Light will benefit more from your talents like Infusion of Light, it’s important to remember that the pure amount healed by Holy Light is significantly higher and also benefits a greater deal from critical strike effects from your talents. This will entirely overpower any healing brought by the FoL build.
The Holy Paladin is considered one of the best solo target healers in the game, but once you take into account the Holy Light Build, the Glyph of Holy Light transforms our strong solo target healer into a powerhouse of AoE healing. It is worth mentioning that both builds provide somewhat of an AoE healing through the use of Judgement of Light but the sheer amount brought alongside by the Glyph of Holy Light simply overpowers any capability brought by any other build than the HL build.
We must also mention one of the strongest advantages of the Holy Light Build and a pure necessity of the build is the utility of the Glyph of Holy Light. This glyph provides us with insane amounts of AoE-healing based on the high amount of heals provided by Holy Light.
The Flash of Light build, while at first glance may look good because of the talents spent in Benediction for the reduced cost of all instant spells and Conviction for the increased critical chance, brings no special utility whatsoever compared to the Holy Light build.
One of the biggest downsides of the Flash of Light build is the fact that it lacks in area-of-effect capabilities, with no use of Holy Light and the Glyph of Holy Light. The build relies entirely upon Judgement of Light and Beacon of Light for any sort of area-of-effect healing.
The Flash of Light spell in itself has lower scaling with spell power than Holy Light. While its fast cast-time might sound like you can cast it two or three times instead of one big Holy Light, do remember that once you hit the haste soft cap of 647 it becomes entirely useless. Apart from the increased critical strike rating offered by Conviction, the build itself brings no other special effects that the Holy Light build does not offer.