PvE Frost Death Knight Talents, Builds & Glyphs
When it comes to the Frost Death Knight talent builds, we can consider that there is only one standard build that is subjectable to a large number of variations depending on your personal preference. The standard build that we will present you with, is optimized in order to favor increased damage over runic power generation, having in mind that is most suited for BiS scenarios.
Talent Builds
Notable Talents
Glyphs
Major Glyphs
These are some recommended combinations of glyphs, suited for specific types of PvE content:
- Dungeons: Glyph of Disease / Glyph of Obliterate / Glyph of Howling Blast
- AoE-centric right fights: Glyph of Disease / Glyph of Icy Touch / Glyph of Howling Blast
- Single-target raid fights: Glyph of Disease / Glyph of Obliterate / Glyph of Frost Strike
- High-End Raids: Glyph of Disease / Glyph of Obliterate / Glyph of Icy Touch
Minor Glyphs
Author
Hey there folks, I am Nevermore and have been deeply passionate about WoW for more than a decade. Whether we talk about the hidden mysteries of Azeroth or the otherworldly Outland, my journey brought me here to share the things that I have experienced with you all.
Early talents don’t seem right, hope that isn’t some private server build.
Your auto-attacks are not dealing that much damage compared to Obliterate or FS before ICC, there is no reason to boost it through Unholy talents.
Increasing the disease time from “Epidemic” is a noob trap, if you are doing your rotation correctly they will not run out, but you can drop 1 point in there if you are new to the FDK and want to grant yourself some room for a mistake.
However, its a considerably better to go 13 in Blood and maybe 5 in Unholy, FS should be your top damage dealing spell, so having extra runic power from Butchery is great, while Bladed Armor allows you to drink +2000 armor pots instead of haste ones – the damage increase is nearly the same, but they should cost much less which is very ice
Basics do top dmg mostly or a little less then ur obliterate btw
Yes, but in ICC, because of the armorpen boost. In Naxx and Ulduar its very far from your main source of damage.
I’m sorry, but the more I look at it the more I dislike it – only 2 points in Black Ice is again, what you do with armorpen build, because this talent has 0 synergy with arp, but it boosts your Obl and FS, which is what you need early on.
I don’t want to go too hard, but I would need to know what is your source or where did you test it to understand why do you recommend this build, because using this build with Necrosis and BCB over so much needed early crit and AP from bladed armor will cripple most newbie DKs who will follow this guide.
Lemme get your build lol
Here you go: https://www.warcrafttavern.com/wotlk/tools/talent-calculator/deathknight?t=B000116666677788888aaaddddffiiikllmmmssstttuxyyyEEEEEIdA11100444449999C111
If previously this was just theorycrafting, I am out-dpsing my peers in raid considerably enough to know that build is affecting it
I have tested this build on the Beta with the starter gear and the damage difference is around 300-400 DPS depending on the procs themselves. I have also tested with a full BiS Naxx character, the damage itself is once again dependent on the procs themselves. You could argue that both builds are viable and functional. Necrosis will not do as much damage as it would in the later phases of the expansion, to that I fully agree.
The attack power difference between the two builds with BiS gear will be around 250-300 in the first phase. Given the difference between Bladed Armor and Ravenous Dead. On your build, you will also have to reset the timer of the diseases faster.
Indeed the damage difference between 5 points in Black Ice and only 2 points can be considerable, however, you will have lesser Frost Strike frequency with your build since you will not generate as much Runic Power.
The whole point for my initial build was to generate more Runic Power at the cost of increased damage. I will add this suggested build to the guide as it also proves quite effective!
Thank you very much for the input, I always appreciate all the feedback received and always implement anything that is useful for every player!
hey ive just started using this unholy subspec and i really like it, nice guide!