- Author: Nevermore
- Date: September 17, 2022
- Updated: September 22, 2022
- Expansion: WotLK Classic
Your Arena Team’s Comp (short for “Composition”, also known as “Setup”, meaning the classes of your team’s members) plays a very big role in whether you’re victorious, or you struggle to win games. The unfortunate fact of the matter is that some comps are simply better than others, and some just won’t work — you won’t get very far in a 2v2 arena team comprised of 2 healers, for example.
This guide lists some of the strongest comps for a Discipline Priest in Wrath of the Lich King, in both the 2v2 and 3v3 formats. We will also rank these based on how powerful they are — but keep in mind that a good player can succeed even with a weaker comp.
Comps listed as “best” will generally perform very well and are considered viable at high ratings. “Good” comps can compete at high ratings, but they may require more effort and better communication in order to succeed. “Decent” comps can definitely win games, but they struggle versus stronger comps.
Discipline Priest is among the most powerful healing specializations in the entire expansion, having access to powerful absorption effects, healing effects, and a large variety of offensive and utility tools. As a healer, you will want to team up with the strongest damage dealer possible. However, damage alone will not be the key to winning arena games: you will want to team up with a DPS who is also capable of either crowd control or healing reduction.
In arenas, your mentality as a Discipline Priest should revolve around keeping your ally alive while making sure that you represent a pure impediment to the enemy team. You can achieve this by dotting your enemies, dispelling any positive effects that they might have, or simply destroying your opponent’s mana with our sweet Mana Burn spell.
You have two valid options when playing a Discipline Priest in the arena.
The first one is to use LoS and kite your enemies around pillars and ramparts while healing your ally and yourself. This tactic implies that you will force the opposing damage dealer to either chase you or slowly face despair as you will constantly dispel and dot them while consistently healing your ally.
The second option is a much more aggressive tactic. Here you will want to assist your ally in damaging their target, through spells such as Mana Burn, Holy Smite, Holy Fire, Shadow Word: Pain, Devouring Plague, and Shadow Word: Death. Just like in the first option, you will want to consistently dispel any beneficial effect that your enemy might use. However, here you will focus less on using your environment and much more on pressuring your enemies.
- Discipline Priest / Feral Druid
- Discipline Priest / Marksmanship Hunter
- Discipline Priest / Frost Mage
- Discipline Priest / Subtlety Rogue
- Discipline Priest / Retribution Paladin
- Discipline Priest / Unholy Death Knight
- Discipline Priest / Elemental Shaman
- Discipline Priest / Arms Warrior
- Discipline Priest / Destruction OR Affliction Warlock / Elemental Shaman
- Discipline Priest / Retribution Paladin / Marksmanship Hunter
- Discipline Priest / Subtlety Rogue / Frost Mage (RMP)
- Discipline Priest / Feral Druid / Marksmanship Hunter
- Discipline Priest / Unholy Death Knight / Marksmanship Hunter
- Discipline Priest / Unholy Death Knight / Retribution Paladin
- Discipline Priest / Subtlety Rogue / Marksmanship Hunter
- Discipline Priest / Feral Druid / Frost Mage
- Discipline Priest / Retribution OR Preg Paladin / Enhancement Shaman
- Discipline Priest / Subtlety Rogue / Balance Druid
- Discipline Priest / Subtlety Rogue / Retribution Paladin