April 5th Season of Discovery Hotfixes: Sunken Temple, Nightmare Incursions, & Arathi Basin Rep

sunken temple pit of sacrifice hole

Another round of hotfixes has just gone out for Season of Discovery.

As we already reported, enemy health in the Sunken Temple raid has been reduced. Another issue that we reported with the dragon bosses not spawning has also been fixed.

Nightmare Incursions have seen some changes as well: quartermasters can now repair gear, so you won’t have to go far if your equipment is broken. Quest objects in Nightmare Incursions now open instantly rather than requiring a cast time. Drakes have had their acid breath damage reduced, and Satyrs’ damage has been reduced as well. Total gold rewards have been reduced for elite missions by 30%, further nerfing the gold that players were making yesterday.

One other notable change is that you can now complete the level 60 Arathi Basin quests at 50, allowing you to get ahold of the tabard for your Arathi Basin faction by reaching Exalted.

Linxy – (Source)

April 5, 2024
Season of Discovery

  • Fixed issues around the Leatherworking Wild Leather Vest and Way of the Weaponsmith
  • The Rugged Traveler will now also despawn if greater than two players enter the quest area.
  • Level 50 players who are Exalted with the Arathi Basin reputations can now complete the battleground quests usually reserved for level 60 allowing them to obtain their Exalted reputation tabards.
  • The Sunken Temple
    • Significant adjustments were made to trash and boss health. Please note: In order for these health adjustments to take effect you will need to soft reset your instance. We’re sorry for any inconvenience this may cause.
      • Developer’s note: When developing and tuning the Sunken Temple raid encounters, we had concerns about player power going into Phase 3 so we aimed high when tuning enemy health. We feel that we aimed too high and have recently deployed a hotfix that lowers the health of all enemies and bosses within the Sunken Temple to help ensure this content remains accessible to all players. We’ll be watching progress closely and making additional adjustments as needed in the coming days.
    • Fixed an issue that would occasionally prevent Dreamscythe and Weaver from spawning. Affected players may need to leave the instance and Reset All Instances before it takes effect.
  • Nightmare Incursions
    • Nightmare Incursion Quartermasters can now repair gear.
    • Quest objects in the Nightmare Incursions no longer require a cast time to open.
    • Drakes’ Corrosive Acid Breath now deals more reasonable damage when coming to the aid of Nightmare Incursion dragons.
    • Satyrs’ Plagued Shot damage has been reduced and the cast time has been increased.
    • Plagued Shot now has a minimum range like hunter ranged abilities.
    • The total gold rewards for Nightmare Incursions elite missions have been reduced by roughly 30%.

About the Author

Luxrah

I've been playing World of Warcraft on and off since vanilla, usually as a healer or caster and often as a guild leader. I play both retail and classic. I also love RPGs, sandboxes, and sims.

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