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Welcome to our stat priority guide for Feral DPS in WoW Classic: Season of Mastery! This guide will explain how to make good gearing choices, and how valuable each stat is. Here, I will also go into great detail on how theorycrafters determine these values. For guides on other facets of Feral gameplay, follow the links above.
Stat Priorities
In the past, many guides would list “stat priorities” for different classes, suggesting to stack X stat before Y stat and so on. In reality, optimizing your character is far more about balancing the values of different stats to come up with the best overall gear set possible. For example, while 1% Hit Chance is better for a Feral DPS than 1% Critical Strike Chance, 2% Crit is better than 1% Hit. So, while your stat priority could be Hit > Crit, that wouldn’t help you accurately decide between two pieces of gear. Luckily, I’ve done all the work for you; I have published detailed Best in Slot (BiS) gear guides for DPS (and tanks) at multiple gear levels.
Still, it is valuable to have an understanding of why some pieces of gear are better than others, so I will give explanations as to why each stat is given its value. This can get a little complicated, so don’t feel you need to read it in order to play Feral well; following my BiS lists will get you the same result. I’ve therefore put my stat priorities section in a reducible tab below; only venture in if you’re interested!
Thank you for taking the time to read our Feral DPS stat priority guide for Season of Mastery. I hope it was helpful, and if you have any questions or suggestions please feel free to leave a comment below, or find me as Oxy on the Druid Classic discord.