Season of Discovery Hotfixes: Blood Moon and Class Changes

Season of Discovery Hotfixes: Blood Moon and Class Changes
  • Author: Luxrah
  • Date: February 17, 2024
  • Updated: February 17, 2024
  • Expansion: WoW Classic

The developers have been busy posting some Friday night hotfixes, and along with the Shadow Priest changes posted earlier, they’ve shared a number of other class fixes as well as several adjustments to The Blood Moon PvP Event in Stranglethorn Vale.

Most of the changes are fixes to spells that weren’t behaving as intended. There’s a further change to the Subjugate Demon spell that was already fixed once this week, this time altering the way the spell affects players in Metamorphosis form.

Among the changes to The Blood Moon are several adjustments to what happens when you resurrect during the event:

  • Hunters and Warlocks will respawn with their last active pet already summoned.
  • The Spirit of Redemption talent won’t resurrect Priests prematurely anymore.
  • The Drained of Blood debuff will also make you immune to movement impairing effects.
  • The Chosen of the Blood Loa will be visible even when you’re dead.

You can read all of the changes below.

Linxy – (Source)

February 16, 2024

WoW Classic: Season of Discovery

  • Druid
    • Starsurge was incorrectly getting 30% additional critical strike chance when Eclipse (Lunar) was active. It now only gets 30% increased critical strike chance from Eclipse (Solar).
  • Hunter
    • Chimera Shot – Scorpid is now properly mitigated by Weapon Chains and reduction to Disarm effects.
  • Paladin
    • Fixed an issue where Seal of Righteousness ranks 4 and higher did less damage than rank 3. This fix has been applied to Season of Discovery and Classic Era.
  • Priest
    • Spirit of Redemption will no longer be prevented from triggering for Priests whose Dispersion or Pain Suppression is on cooldown.
    • Each Priest now correctly creates their own separate stack of Mind Spike effects on the target, and consumes only their own stack.
    • Fixed an issue where Prayer of Mending was double dipping with Spiritual Healing, and was also increasing by 10% per bounce on top of that.
  • Shaman
    • Fixed an issue where the benefit of Dual Wield Specialization rune could be lost for Shamans when swapping weapon configurations.
    • Fixed an issue where Stormstrike would sometimes do offhand damage despite no offhand equipped.
    • The range on Decoy Totem is now the correctly intended 30 yards, matching the radius of its effect preventing movement impairment.
  • Warlock
    • Subjugate Demon used against players in Metamorphosis now has a 10 second duration, with diminishing duration like other crowd-control effects used on players. It is considered a Charm effect like Mind Control.
  • Stranglethorn Vale PvP Event
    • Warlocks and Hunters participating in the Blood Moon will now resurrect with their last active pet.
    • Fixed an interaction with Blood Moon and Spirit of Redemption resurrecting the fallen Priest earlier than intended.
    • Fixed an issue with Blood Coin turn-ins when a player is the victim of Subjugate Demon or Mind Control.
    • Drained of Blood during the Blood Moon event now also grants immunity to movement impairing effects.
    • Fixed an issue where stacks of Blood for the Blood Loa could sometimes exceed the intended 255.
    • The Chosen of the Blood Loa will now be visible in the spirit world.

About the Author

Luxrah

I've been playing World of Warcraft on and off since vanilla, usually as a healer or caster and often as a guild leader. I play both retail and classic. I also love RPGs, sandboxes, and sims.

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