Classic Era – SoM Beta Updated: Boosting Nerfed, Raids Buffed

season of mastery beta maintenance & new build
  • Author: Pride
  • Date: October 20, 2021
  • Updated: October 26, 2021
  • Expansion: WoW Classic

Blizzard just brought the Season of Mastery beta back online, with an increased level cap (60) and a whole host of changes, particularly focused on boosting / mage AoE farming and raiding.

On the boosting front:

  • Players in a group with a much higher level player will now get significantly less experience.
  • Monsters in Stratholme and Maraudon – two popular boosting spots – become immune to slow effects 30 seconds after being engaged and immune to roots 30 seconds after that.
  • Maraudon mobs in specific will also get a movement speed buff 30 seconds after their root immunity kicks in, presumably because the terrain in Maraudon is more easily exploitable.
  • Zul’Farrak zombie trolls, which were very commonly AoE farmed by mages for gold, will no longer drop expensive vendor trash items. The regular mobs in the dungeon will be dropping it instead.

On the raiding front:

  • The 16 debuff limit is removed.
  • Molten Core & Onyxia’s Lair creatures (possibly including the bosses?) have increased health and several of their previously removed mechanics are now returned.

To go along with the raid-related changes, Blizzard is planning to unlock Molten Core and Onyxia’s Lair for testing on Thursday, October 21 at 2 pm PDT, along with allowing players to create level 60 template characters with basic dungeon gear in the morning just before raids become available.

These changes are very interesting, to say the least, as they will have very broad implications both on the game itself as well as the economy and the way players interact with the world in general. Let us know what you think about the changes and if you’ll be participating in the beta in the comments below!

Kaivax – (Source)

The Season of Mastery Beta is back online for testing with the following updates:

  • Test characters can now be leveled to 60.
  • The “Adventure Awaits” buff now grants an additional experience bonus to Dungeon quests and quests flagged as Elite.
  • High Elf Watchers have made an appearance in the Ironforge Library and Undercity Apothecarium, seeking to chronicle those who bear a “Soul of Iron”.
  • World Buffs such as Rallying Cry of the Dragonslayer, Warchief’s Blessing, and many others will now be removed inside of raid instances.
  • The Debuff limit on enemy units is no longer capped at 16.
  • Significantly less experience is now awarded to players who kill a creature while in a group with one or more players who are at a much higher level than the creature that was slain.
  • The Looking For Group tool from Burning Crusade Classic is now present in the Season of Mastery.
  • Adjustments have been made to some dungeon enemies:
    • Stratholme – All Undead creatures in Stratholme will now gain an immunity to snares 30 seconds after entering combat and gain immunity to roots after an additional 30 seconds of combat.
    • Maraudon – Many creatures in Maraudon will gain an immunity to snares 30 seconds after entering combat and gain immunity to roots after an additional 30 seconds of combat.
    • Mauradon – 30 seconds after gaining immunity to root effects, enemies gain 50% increased movement speed.
    • Maraudon and Stratholme – Any type of crowd control (except snares or roots) will reset the snare immunity, root immunity, and speed buffs.
    • Zul’Farrak – Zombie Trolls in Zul’Farrak now drop fewer lucrative treasures. Most of the loot previously dropped by Zombie Trolls has been redistributed to other enemies in the dungeon.
  • Adjustments have been made to enemies in Onyxia’s Lair and Molten Core:
    • All creatures have had their health increased.
    • Several mechanics that were removed in early versions of original World of Warcraft have been restored to certain bosses in both raids.
  • Developers’ notes: The adjustments to XP while in an overpowered group, along with gameplay tweaks in Stratholme and Maraudon are the first round of changes meant to curtail “boosting” or “powerleveling” of low-level characters in Season of Mastery. These changes should be largely invisible to groups who complete this content at an appropriate level with an appropriate group composition, while making many methods of kiting, gathering, and killing large groups of enemies much more precarious and inefficient. Please note that in Stratholme and Maraudon, the auras that grant immunity to slows and roots can also be reset if a creature is afflicted by a “hard” CC such as a Polymorph or Shackle Undead.

In addition to the changes above, we are planning to open Molten Core and Onyxia’s Lair on Thursday, October 21 at 2:00 p.m. PDT for raid testing. To facilitate that, we will make level 60 character templates in Rare quality dungeon gear available on Thursday morning, before the raids become available.

About the Author


Classic WoW is my jam, with a passion for PvP. Most know me as Baranor, the ret paladin guy, but I'm secretly a druid main, don't tell anyone. In my free time I play Switch games, particularly JRPGs. Some day I'll be making my own games and I humbly hope you play those too!

Notify of

Most Voted
Newest Oldest
Inline Feedbacks
View all comments
2 years ago


Reply to  GROD
2 years ago

comment image

1 year ago

Im not playing your “Changed” version of vanilla. You did the stupid mage nerfs to boosting so you could sell more boosts you can take it back now. Dungeon boosting has always been a part of WoW if its a problem in the chat channels then just make another channel…

Reply to  Abracadava
1 year ago

Mage boosts have always been a thing, but the businesslike way they ended up being in Classic is far from what they were back in the day. The issue was never which chat channel it was in.

Scroll to Top