- Author: Furious
- Date: July 7, 2020
- Expansion: TBC Classic
Thanks for taking a look at our strategy guide for Maiden of Virtue of Karazhan in Burning Crusade Classic! Maiden of Virtue is the third encounter in the raid after Attumen the Huntsman and Moroes, although the second optional boss. Unlike the previous fight, Maiden is much simpler and far quicker to kill. Dispelling is the biggest challenge in the fight, but some planning and coordination will easily overcome this. Let’s get started on how you can take down Maiden of Virtue!
You’ll need to kill multiple trash packs leading up to the boss, but the rooms in the hallway just before do not need to be cleared. Use CC as much as possible, stay spread out, and pull a single pack at a time to avoid unnecessary deaths. Adds in the hallway will respawn after an hour. Make sure to stay on the right side of the hallway when running to the boss to avoid aggroing adds inside the rooms. Before starting the fight, you’ll need to plan for how you’ll address its key mechanics.
- Stay spread out around the room. Melee should be in a triangle behind the boss.
- Melee DPS that can should help heal the tank during Repentance.
- Stay evenly spread throughout the room.
- Quickly remove Holy Fire.
- Always have at least one healer standing near the boss before a Repentance cast.
- Shamans should use Grounding Totem.
- Tank the boss where she stands.
- Use defensive cooldowns during Repentance.
- Drag the boss toward a healer if you won’t survive Repentance.
The fight with Maiden is phaseless and consists of three important mechanics to manage. This includes positioning properly to avoid chaining Holy Wrath, avoiding key deaths during Repentance, and immediately removing Holy Fire. All three spells are powerful and can quickly cause a wipe if not handled properly. It’s also important to note that they are used randomly, meaning that they won’t always be used on cooldown.
Holy Wrath targets a raid member and does moderate damage, but the ability chains to anyone nearby and does more damage, continuing until no other targets are left. This can quickly get out of control and wipe a few raid members if not spread out. The best solution for this is tanking Maiden in the middle of the room and using the pillars as reference points to keep ranged and healers spread around the room.
Repentance is quite nasty, doing a decent amount of damage and stunning the entire raid for 12 seconds. However, this does not affect whoever is tanking the boss and is removed by any damage dealt. This is significant because she has a permanent Holy Ground effect, which radiates damage to all nearby targets. Repentance can also be removed with a mage’s Ice Block and a paladin’s Divine Shield. The ability has a 30 second cooldown, which usually gives a small gap to prepare before she uses it again.
With this in mind, you should always have at least one healer standing in melee range when Repentance is off of cooldown. This will quickly remove their stun with damage taken via Holy Ground, allowing them to keep the tank alive during the rest of the 12 seconds. Your main tank should also be ready with a defensive cooldown to help mitigate burden on the single healer. Any melee DPS that have a heal should throw heals onto the tank to help as well. Finally, as a last ditch effort the tank can move the boss toward a healer to free them if a tank death is imminent.
Holy Fire is the final ability to worry about. It affects a single target, dealing heavy damage initially and applying a DoT that deals three times more damage over 12 seconds. It will almost always kill whoever is affected if it is not quickly dispelled via a priest’s Dispel Magic, a warlock pet’s Devour Magic, or a paladin’s Cleanse. Ice Block, Cloak of Shadows, and Divine Shield can also be used personally. This mechanic can also be trivialized with multiple shamans using Grounding Totem, which will negate the effect for an entire group if positioned around the totem. Holy Fire is arguably the highest priority in the fight and cannot be ignored or a wipe is likely.
Considering that the encounter is phaseless and you now know the three significant mechanics to watch for, it’s a matter of practicing how to handle them. Start by letting the tank grab aggro and having all raid members get into proper position. Remember to stay spread out and have healers all around the room so anyone is in range for a dispel. Melee DPS can stand in a triangle and have enough room to avoid chaining Holy Wrath.
From here, simply tank and spank the boss. Be quick about dispelling Holy Fire and have a plan to keep your tank alive during Repentance, remembering to prepare for it every 30 seconds after the last cast. The encounter should be fairly quick, only delayed by the number of Repentance casts. Once you understand how to survive Repentance, the fight becomes simple and you’ll have no problem killing Maiden. The last thing to keep in mind is an enrage after 10 minutes, but she should die several minutes before then.