- Author: Pride
- Date: June 22, 2022
- Expansion: TBC Classic
Boosting took off in popularity during Classic, greatly distorting the economy. Blizzard thus heavily nerfed boosting in the Season of Mastery version of Classic, taking several measures to discourage players from AoE farming low level dungeons for gold and experience. TBC was not as AoE-prone and thus boosting was somewhat less lucrative, in large part due to the damage cap for AoE abilities.
However, if you’re on a medium to larger server, you’ve doubtlessly seen that it’s still very much a thing — with global chat channels, such as Trade, LookingForGroup and World being filled almost entirely with boosting advertisements. Several dungeons, such as Scarlet Monastery, Straholme and the Slave Pens, are still very lucrative for boosting, and
Blizzard adopting a “better late than never” policy decided to finally address this issue, with Kaivax announcing that at the same time as the 50% experience buff “Joyous Journeys”, TBC dungeons will be receiving the same mechanics as Season of Mastery, effectively putting a stop to boosting. Additionally, WotLK dungeons will also have these mechanics when WotLK Classic finally launches. These are the specific mechanics that Blizzard applied in Season of Mastery:
- Having a significantly higher level player in the group significantly reduces the experience that everyone in the group receives.
- Dungeon monsters become immune to slow effects 30 seconds after being engaged and immune to roots 30 seconds after that.
- Some specific monsters will additionally get a movement speed buff 30 seconds after their root immunity kicks in, in instances where the terrain permits players to kite them without slows and roots.
Kaivax also reminded players that spamming boosting services outside of the Trade channel is against the Terms of Service, encouraging players to report those who spam other chat channels. Here’s hoping Blizzard will actually take those reports seriously, because most public chat channels are practically unusable on larger servers, due to boosting advertisements.
What are your thoughts on these changes? Are you happy that Blizzard is finally taking action regarding boosting? Do you think it’s too late? Or would you prefer that they kept things as is? Let us know in the comments below!
One of the most common pieces of feedback we’ve received (and observed ourselves in our own adventures) is the concern about pervasive sales of dungeon boosting services in-game. It often overpowers chat with advertisements and makes certain channels hard to use for their intended purpose.
It’s also no secret that the gold from many boosting groups is used for illicit activities such as Real-Money Trading (RMT), as much of the gold that players pay to boosters is then sold for real money back to other players.
Now that we’ve seen the final major content release of Burning Crusade Classic, we will soon adjust the behavior of creatures in most dungeons (including the new dungeons coming in Wrath of the Lich King Classic) to make it significantly more difficult to endlessly snare and kite enemies. Additionally, we will implement a reduction to group XP earned when there is large disparity between player levels in the same group.
We’ve experimented with similar changes to most dungeons on our Season of Mastery servers, and we’ve found these changes to be very effective at reducing the efficiency of boosting groups. We plan to roll out these adjustments to Burning Crusade Classic realms at the same time as the Joyous Journeys XP buff 705, which should happen sometime in the next several weeks. Stay tuned for more information about that and when you can expect to see these changes hit live servers.
This is also a good opportunity to remind everyone that spamming chat channels with advertisements for boosting services outside of dedicated Trade channels is against the Terms of Service, and you should take every opportunity to report players that you see advertising for boosting services in channels such as General and Looking For Group.
We’re really looking forward to players joining us very soon in the Wrath of the Lich King Classic Beta, and hope to be able to share more about that very very soon as well!