Dragonflight Hotfixes Dec 13th – Dungeon Tweaks, Profession Changes, Quest Bugfixes

dragonflight hotfixes dec 13th dungeon tweaks, profession changes, quest bugfixes

Keystones are finally available, and with that it looks like we’re seeing some adjustments to dungeons. Some are just bugfixes, like for Brakenhide Hollow. Other changes are more significant like making the gauntlet at the end of Halls of Infusion less punishing (A genuine thanks for this one).

A dungeon change that should have attention called to it would be:

  • Players can no longer use dragonriding abilities inside Nokhudon Hold while the Nokhudon Stormcallers are active.

For those not in the know there were several skips that could be executed in the last section of The Nokhud Offensive dungeon by mounting onto a dragon and quickly getting up into the air then being knocked down by the aura that prevents dragonriding in the area. This change should make that not possible, which will alter keystone routes in this dungeon somewhat.

Past that it appears we’re seeing a bunch of changes to how professions are functioning. The system itself is a cool idea, and a massive undertaking by Blizzard. As such it’s going to have some kinks to iron out and it’s good to see Blizzard attempting that in a timely manner and taking into account player feedback as well. Work orders required for weekly profession quests are being reduced to compensate for the difficulty of completing this requirement – with most players simply turning to alts as a workaround to complete.

Alchemical Experimentations are getting another round of tweaks – this time focused on flattening the RNG curve a bit so that either extreme of luck doesn’t disproportionately affect players.

There’s also a variety of bugfixes and some tweaks to quests as well – including world quests. For those who had to kill the big world boss dragon, Basrikron , three times to get credit – rejoice! This issue is supposedly fixed. Maybe a bit late for the initial wave of players, but your alts at least won’t suffer from this issue.

A notable change players have likely noticed upon logging in is that the weekly quest to gain 4000 reputation has now been reduced to 3000. There’s also a few other tweaks to reputation gains from world quests and such that overall seem positive!

For a full list of changes read on below.

Blizzard – (Source)

DECEMBER 13, 2022

Achievements

  • Fixed an issue where The Best at What I Do could get stuck at 29/30 progress.
  • Defeating enemies empowered by elemental storms in The Primalist Future will now correctly count towards the following achievements: Thunderstorms in Thaldrazsus, Sandstorms in Thaldraszus, Firestorms in Thaldraszus, and Snowstorms in Thaldrawszus.

Classes

  • Rogue
    • Fixed an issue that caused Nightstalker to provide a damage bonus larger than intended for some skills under certain conditions.

Dungeons and Raids

  • Brakenhide Hollow
    • Fixed an issue in Brackenhide Hollow where after a soft reset, enemies would respawn and gates would be closed even if bosses linked to them were defeated.
    • Fixed an issue where Rotbow Stalker’s Bone Bolt Volley was targeting pets.
  • Halls of Infusion
    • The wave gauntlet before Primal Tsunami received multiple adjustments so that it is less punishing.
    • Primal Tsunami
      • Using Shadowstep or Shadowstrike no longer places the Rogue so close to the Primal Tsunami causing them to get them knocked back.
  • The Nokhud Offensive
    • Stormcaller’s Fury now affects a smaller space around Nokhudon Hold.
    • Players can no longer use dragonriding abilities inside Nokhudon Hold while the Nokhudon Stormcallers are active.
    • Fixed an issue causing players to sometimes be hit by Stormcaller’s Fury when double jumping or gliding.
    • Fixed an issue where Rally the Clan from Nokhud Hornsounder could incorrectly be interrupted.
    • Teera and Maruuk
      • Fixed an issue where pulling enemies to Teera and Maruuk during their roleplay sequence will cause them to reset.
    • Balakar Khan
      • Balakar Khan now moves more quickly.
      • Slightly increased the time between casts of Rending Strike, Savage Strike, Conductive Strike, and Thunder Strike.
      • Static Spear’s damage to targets in targeted area reduced by 30% and the damage dealt to all players reduced by 25%.
  • Ruby Life Pools
    • Fixed an issue that allowed Infernocore to function after Kyrakka is defeated.
    • Fixed an issue where Thunderhead’s Rolling Thunder could target distant players who are not in combat which could make running back after dying difficult.
    • The shield from Primalist Flamedancer’s Blaze of Glory is now a Magic effect and can be dispelled.
  • Vault of the Incarnates
    • Eranog
      • Increased the delay before Lava Flow inflicts damage to players.

Items and Rewards

  • Reduced Integrated Primal Fire’s cooldown to 2 minutes (was 3 minutes).
  • Rotten Rimefin Tuna no longer stacks.
  • Obsidian Collar is eligible for socket upgrades. This fix is retroactive and requires relogging.

Player versus Player

  • War Mode
    • Sparks of Life from honorable kills are no longer awarded while in a raid.

Professions

  • Reduced the chance of receiving a skill-up from recrafting by 60%.
  • Increased the number of skill points gained from crafting recipes involving Sparks of Ingenuity to 3 (was 1) to better reward you when doing so, and to make it easier to gain crafting skill beyond 50.
  • Lowered the amount of crafting orders needed for “[Profession] Services Requested.”
    • Blacksmithing, Tailoring, and Leatherworking reduced to 3 orders (was 5).
    • Engineering, Inscription, and Jewelcrafting reduced to 2 orders (was 5).
      • Developers’ note: To make it easier to satisfy the weekly crafting order quests, we have reduced the number of crafting orders that need to be fulfilled. The major armor professions have more recipes with orders, so for Blacksmithing, Leatherworking, and Tailoring, requirements have been reduced from 5 to 3. For Jewelcrafting, Inscription, and Engineering the requirements have been reduced from 5 to 2.
  • Alchemy
    • Alchemical Experimentation has received the following changes:
      • The success chance for all Experimentations has been slightly increased.
      • The failure rate for Basic Experimentation has been slightly reduced.
      • Failure now correctly grants loot, skill-ups, and consumes reagents.
      • You can no longer experience a failure twice in a row.
        • Developers’ note: One of the goals with alchemical experimentation was to present a unique and flavorful way of introducing recipes outside of usual reward outlets. We knew there would be players on either extreme (or both!) of the luck spectrum but hoped we could offer enough recipes early that players could feel able to carve out their own niche, while steadily progressing toward a broader array of products long-term. We feel that we were successful in capturing a fun fantasy, but agree with the sentiment that the gameplay needed some improvement. We will keep an eye on this topic going forward and may make additional changes in the future. Thank you for your continued feedback.
  • Engineering
      • Fixed an issue where recrafting P.E.W. x2 would not accept optional reagents.
  • Inscription
    • Fieldmaster Emberath in Valdrakken now offers scribes a set of Crimson Combatant PvP trinket recipes at the cost of Awakened Ire.
    • Fixed an issue where the Empower with Training Matrix optional reagent was not properly displayed on various Inscription weapons.
  • Jewelcrafting
    • Fixed an issue where recrafting Torc of Passed Time would not accept optional reagents.

Quests

  • Kryrian Covenant
    • Fixed some issues causing enemies in some Kyrian Covenant Campaign scenarios to not deal enough damage to level 70 players to complete the quest for a long time.
  • Obsidian Citadel
    • Osoria’s Assistance is now only usable outside of combat during “Hands Off Operation” and the damage has been reduced when targeting enemies that are not part of the quest.
    • Fixed an issue that caused “Wyrm Food” to not be completed if “Securing Our Legacy” or “Greatest of Threats” are turned in first.
  • Thaldraszus
    • Fixed an issue on the “Screechflight Scramble” quest line where Harleen Chirpsnide would phase out and block player progress.
    • Fixed an issue was fixed where changing water shoes on “Hydro Tuskarr” wasn’t working properly.
    • World Quests
      • Moved Glisteneing Salamanthers away from Eclipse Lake during “Hydro Tuskarr“ to prevent them from attacking players while on Iskaara Watergliders.
      • Fixed an issue with Iskaara Waterwalkers during “Hydro Thunder” where the extra action button for the Net quest item would not appear while using them.
  • Valdrakken
    • Fixed an issue with The Ruby Feast questline that was blocking players from advancing past the first day’s quests.
  • World Bosses
    • Basrikron
      • Fixed an issue with some players failing to receive credit for the world boss quest.
  • World Quests
    • The following reputation rewards have been increased:
      • Normal faction world quests increased to 150 reputation (was 100).
      • The larger elite world quests located at the major elite areas increased to 250 reputation (was 200).
      • The Tuskarr Fishing Frenzy world quests increased to 200 reputation (was 150).
      • The Dragonscale Expedition weekly “Wanted Poster” quests increased to 250 reputation for the non-dungeon quests (was 200).
        • Developers’ note: While we are not increasing the cadence on many of the Dragonflight World Quests, we are adjusting the reputation on some of the World Quests to help some of our players to better progress the weekly “Aiding the Accord” quests.

Reputation

  • Cobalt Assembly
    • The Cobalt Catch-Up power now appears less frequently after accumulating a certain number of powers, including stacked powers (was 100%).
      • Developers’ note: Cobalt Catch-Up (the power that refreshes duration on all powers) will never go away completely, but it will no longer be trivial to maintain insaneamounts of power by simply killing one creature every 5 minutes.
  • Iskaara Tuskar
    • Tavio in Iskaara is granting players who are 13+ renown 250 Iskaara Tuskarr reputation for each type of fishing upgrade reagent they bring him each week. He will continue to give 25 reputation for subsequent extra reagents as well.
    • Made some additional backend changes to “Community Feast” to reduce lag and improve performance.
    • Fixed an issue where the map marker for Iskaara was incorrectly showing that players can earn bonus rewards from the Community Feast after they have earned their Supply-Laden Soup Pot for the week.
    • Fixed an issue that caused Hunters to sometimes not see a reward on the quest “Cooking Utensils” offered by Lil Ki at Renown Rank 2.
    • The Tuskarr net clearing dailies now give 100 reputation (was 15).
    • Fixed an issue where “Community Feast” was not awarding credit while in a raid group.
    • Big Kinook’s recipe for soup has slightly changed, particularly when very large groups of players are helping out. As a side effect, it should be a little bit more difficult to get legendary quality soup.
    • Big Kinook is rewarding his assistant chefs more for a couple of his tasks during the Community Feast:
      • Fishing and Fetching Ingredient tasks increased to 40 reputation (was 25).
      • Protecting the soup from beasts will now give up to 60 reputation when you help defeat the beasts.
      • Luumak the Insatiable will reward 80 reputation when killed after reaching Legendary status on the soup.
      • Bisquis will now drop an additional 50 reputation each time he is killed on top of the 50 you get for killing him once each day.
      • Bisquis will give an additional 10 reputation each time you fill the legendary soup bar up to an additional 50. 150 reputation max.
  • Valdrakken Accord
    • The amount of renown required for the quest “Aiding the Accord” has been reduced to 3000 (was 4000).

About the Author

Shadostruct

I've been playing WoW since beta with some breaks here and there. I'm a semi-hardcore to hardcore raider that focuses on retail mainly. I'm a big fan of giant dragons and am excited for all that Dragonflight will have to offer.

Subscribe
Notify of
guest

0 Comments
Inline Feedbacks
View all comments
Scroll to Top