Breaking - Auras/Gear not Functioning Properly
edit: Blizzard has responded and will be hotfixing this and another issue for gear bonuses stacking: Source
There's some not-so-nice language in this, so I'll be using spoiler tags extensively.
In short, it was found last night that a number of non-attribute gear stats (such as +hit, as opposed to +strength) and enchants are taking up an aura slot, which have a maximum of 32 per character. For builds such as 2h fury, this is taking up as many as 24 aura slots prior to raid buffs.
It seems that originally this was corrected in 1.12.1:
Most enchantments on items are no longer counted against the maximum limit of effects a player can have on them, so it should be much harder for a player to exceed their max limit on effects and have one be removed involuntarily.
This could have a drastic impact on prebis gear and world buffs depending on how Blizz addresses it.
I think calling them mongoloid retards for that is fair though. Most pre-raid BiS on casters are also Equip effects.
Ooof... that's pretty rough.
Man... I really hate how pservers have been giving a more accurate recreation of classic wow than blizzard is.
Blizzard has responded and will be hotfixing this and another issue for gear bonuses stacking: https://classic.wowhead.com/news=295171/wow-classic-hotfix-for-buff-falling-off-before-cap-and-aura-problems
Blizzard has responded and will be hotfixing this and another issue for gear bonuses stacking: https://classic.wowhead.com/news=295171 ... a-problems
So if I understand with this upcoming hotfix it will more or less be the same as on pservers?