- Author: Luxrah
- Date: May 20, 2025
- Updated: May 20, 2025
- Expansion: Mists of Pandaria
The first weekend of raid testing for Mists of Pandaria Classic has come to an end, and the developers have posted a list of issues that they are tracking ahead of the next weekend, which begins May 30th. Both weekends are focusing on Mogu’shan Vaults, which is one of 3 raids in the first tier of MoP (Tier 14).
Several issues have been noted with all but one of the six bosses in the raid. You can read through the complete list below.
Kaivax – (Source)
Following the first weekend of raid testing in Mogu’shan Vaults, we’ve developed a list of known issues that we’re tracking.
GENERAL
- The transparency and shader effects Inactive Visual used on many creatures (before Spirit Kings) makes them too difficult to see.
- There is a client hang on encounter starts in the raid.
- Cooldowns are not resetting properly on encounter ends.
STONE GUARDIANS
- Stone Guardian’s Amethyst Pools visual is too large.
- Stone Guardians – The Energized Tiles visual effect has a strobe like effect.
FENG
- Too many Arcane Resonance buffs can transpire.
- The Fists phase can become stuck.
- Feng may not go to the correct weapon.
SPIRIT KINGS
- Spirit Kings (Qiang’s) Annihilate follows the tank instead of being at a fixed location.
- Spirit Kings (Subetai’s) Rain of Arrows always targets the tank.
- Spirit Kings are casting their abilities immediately when they die.
- Meng the Demented’s model does not match his character’s actual facing while fleeing from Cowardice.
- The Spirit Kings are not visible when they become a ghost during the encounter.
ELEGON
- Elegon’s Destabilizing Energies is a buff instead of a debuff.
- Pushing Elegon to 50% during the pillars phase triggers draw power to start simultaneously.
- The floor will not respawn when the boss resets from Phase 3.
- Elegon’s Draw Power does not end when the players fail to kill an energy charge.
- Elegon’s Touch of the Titans is not properly applying to the player for a delayed period of time after phasing.
WILL OF THE EMPEROR
- Will of the Emperor does not trigger the encounter to end on wipe.
- Will of the Emperor’s Devastating Combo visual does not always match the actual area of effect.
- Will of the Emperor 25-player does not spawn enough adds.
Thanks to everyone who tested with us!