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Shadow Priest Damage Coefficients (TBC)


Furious
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Table of Damage Coefficients

Spell
Untalented
Talented
DPS increase per +dmg
57%
83%
0.276
110%
214%
0.089
43%
63%
0.419
43%
63%
0.419
100%
146%
0.097

* A improved Shadow Word: Pain will not only get all the usual bonuses a shadow damage spell gets, but also nets a large extra bonus for being a longer than average DoT (due to the normalized DoT duration). A SW:P with just increased duration and no extra talents gets 160% effect from gear. A SW:P with no increased duration but all the other talents would receive 184% of the effects on gear (though why anyone would go that way is a mystery).

The Math

Base

  • Mind Flay = 57%. Channel Time / Normalized Channel Time * Snare Penalty = 3 / 5 * 95% = 57%
  • Shadow Word: Pain (unimproved) = DoT Length / Normalized DoT Duration = 18/15 = 120%, but receives a 10% penalty to 110%
  • Shadow Word: Pain (improved) = Use the unimproved coefficient per tick and adapt to 2 more ticks (1.1 / 6) * 8 = 146%
  • Mind Blast = Cast Time / Normalized Cast Time = 1.5 / 3.5 = 43%
  • Shadow Word: Death = 1.5s / 3.5s = 43%
  • Vampiric Touch = DoT Length / Normalized DoT Duration = 100%

Talents

Untalented is without talents in the Shadow tree.

Talented is with all the bonuses of the Shadow tree factored in:

These bonuses combine multiplicatively, resulting in: 110% * 105% * 115% * 110% = 146%

This guide originally comes from the Shadowpriest.com Wiki, which we own.

1 Reply
Nate
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 Nate
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Joined: 2 months ago

This is useful. However, are the DPS increase per +damage correct for the DoTs (pain/VT)? They show as lower than the others even though they are receiving higher damage coefficients. Is there an extra 0 there? For example, not .089 DPS increase per +damage but +.89?

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