dragonflight hotfixes mar 6th pvp balancing, priest bugfix

We’re in the doldrums before patch 10.0.7 hits, but Blizzard is still offering some changes to keep us interested. First off, if you’re a PvP player you’re going to be happy there’s some balance changes going through for Monks, Priests, and Rogues.

As for bugfixes we’re seeing one directed at the Expiation ability for disc priests not properly triggering atonement. As a stander-in-fire DPS player any bugfixes for healers sound great to me!

Read on below for the numbers and the full details on bugfixes.

Sanq – (Source)

Hey all! Here are today’s hotfixes.

March 6, 2023


  • [With weekly restarts] Fixed an issue causing Vault of the Incarnates achievement progress to sometimes reset when abandoning an LFR scenario.


  • Priest
    • Discipline
      • Fixed a bug causing Expiation to no longer trigger Atonement.

Player versus Player

  • Classes
    • Monk
      • Brewmaster
        • [With weekly restarts] Breath of Fire deals 35% additional damage in PvP.
    • Priest
      • Discipline
        • [With weekly restarts] Sins of the Many’s effect is now reduced by 50% in PvP Combat.
        • [With weekly restarts] Atonement healing is increased by 40% in PvP Combat (was 20%).
        • Developers’ notes: We want Discipline Priests to contribute more offensively than other healers, but currently its damage is higher than we’re comfortable with. On top of a recent bug fix to Expiation damage, we feel it’s best to bring down Discipline’s overall damage while equalizing healing from Atonement which we feel is in a good spot.
    • Rogue
      • Assassination
        • [With weekly restarts] Deathmark duplicated effects now deal 50% (was 70%) of normal damage in PvP Combat.
        • [With weekly restarts] Numbing Poison effectiveness now reduced by 47% (was 33%) in PvP Combat.
        • [With weekly restarts] Numbing Poison (Shiv Effect) effectiveness now reduced by 52% (was 40%) in PvP Combat.
        • [With weekly restarts] Improved Garrote – Fixed a bug that prevented Improved Garrote’s PvP Multiplier from applying. Damage bonus will once again match the tooltip value of 30% (base 50%) in PvP Combat.

About the Author


I've been playing WoW since beta with some breaks here and there. I'm a semi-hardcore to hardcore raider that focuses on retail mainly. I'm a big fan of giant dragons and am excited for all that Dragonflight will have to offer.

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