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Interactive WoW Classic Map Update #3 (NPC's, Quests, Locations, Nearby)  

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Xaiin
Posts: 17
Topic starter
(@xaiin)
Active Member
Joined: 1 year ago

Hey guys,

Just wanted to share some new features I've just released for my interactive map, keen to hear any feedback good or bad Smile
https://www.gamermaps.net/map/world-of-warcraft/classic

Addon now available: https://www.curseforge.com/wow/addons/gamermaps

Quest Search & Info Panels

For those who like to plan offline when access to the game is limited, I've imported all quest data and compiled a panel that shows the quest giver, related npc's and quest completer all with relevant keys that you can identify on the map.

Searchable NPC Location Database

Added in over 178,000 NPC's and their locations in the game and plotted them onto the map for your searching pleasure Smile Use the new panel to search for a mob / npc or lookup a trainer, vendor whoever to see their location. Hogger FTW!

Herb & Mining Node Locations

Continuing on from the main reason why I started the map in the first place, the database of located herbs and ores continues to grow and is up to over 11,000 locations. Covers all herbs, ores across every zone all from a simple little interface. Show them all if you wish but wait for it to load Smile

Game POI Location Database

Included as part of the NPC database we now hold, I've plotted the location of all useful NPC's (vendors, trainers, quest givers, flight masters, repairers etc), these are all available as a seperate toggle just select what you want to see.

Locations

In addition to NPC's I've also plotted many locations from the game world onto the map and added to a searchable interface.

Nearby

Added a right click context menu option that shows which npc's, quests, trainers, herbs etc are available around the marked location.

Think thats all I have to show you for now, I do hope some of you find this useful. Happy to chat about some integration options if you wish teebling, see if we can get some embedded forum features for the community to use.

Cheers
-Xaiin

18 Replies
Selexin
Posts: 969
(@selexin)
Prominent Member
Joined: 2 years ago

Holy shit Xaiin! :surprised:

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Telvaine
Posts: 367
(@telvaine)
Reputable Member
Joined: 2 years ago

Dude hell yes

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Jpy
Posts: 377
 Jpy
(@jpy)
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Joined: 2 years ago

Holy fuck dude

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Baz
Posts: 4
 Baz
(@baz)
New Member
Joined: 1 year ago

This is incredible. Thank you.

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Rinkusan
Posts: 161
(@rinkusan)
Estimable Member
Joined: 2 years ago

I can only rephrase what everyone before me has said:

Tremendous value in that! Good job, man!

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teebling
Posts: 1611
(@teebling)
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Joined: 7 months ago

Holy shit @Xaiin! :surprised:

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rijndael
Posts: 371
(@rijndael)
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Joined: 2 years ago

Jesus Christ what kind of fucking twisted witchcraft is this?

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Xaiin
Posts: 17
Topic starter
(@xaiin)
Active Member
Joined: 1 year ago

Lol thanks guys Smile

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Caperfin
Posts: 434
(@caperfin)
Reputable Member
Joined: 1 year ago

Hey guys,

Just wanted to share some new features I've just released for my interactive map, keen to hear any feedback good or bad Smile

this is very impressive I cant imagine the numbers of hours that went into this. All that's next is to put this into an addon.

Reply
Xaiin
Posts: 17
Topic starter
(@xaiin)
Active Member
Joined: 1 year ago

Hey guys,

Just wanted to share some new features I've just released for my interactive map, keen to hear any feedback good or bad Smile

this is very impressive I cant imagine the numbers of hours that went into this. All that's next is to put this into an addon.

Thank you Smile Actually got a friend who started learning lua for that reason, hopefully have a first version available soon Smile

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daisyKutter
Posts: 146
(@daisykutter)
Estimable Member
Joined: 2 years ago

Man this is pretty amazing, awesome job!

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Xaiin
Posts: 17
Topic starter
(@xaiin)
Active Member
Joined: 1 year ago

Man this is pretty amazing, awesome job!

Thanks buddy, I've fixed a load of quests today that didn't import properly, should be better for some of the higher level q's.

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Xaiin
Posts: 17
Topic starter
(@xaiin)
Active Member
Joined: 1 year ago

Hey guys,

Just wanted to share some new features I've just released for my interactive map, keen to hear any feedback good or bad Smile

this is very impressive I cant imagine the numbers of hours that went into this. All that's next is to put this into an addon.

Just to let you know, my friend has released a first version of the addon. Its pretty basic but he's keen to develop it further.

If you want to give it a try feel free, its on curse...

https://www.curseforge.com/wow/addons/gamermaps

He will welcome any feedback in the comments Smile
Cheers

Reply
Caperfin
Posts: 434
(@caperfin)
Reputable Member
Joined: 1 year ago

Hey guys,

Just wanted to share some new features I've just released for my interactive map, keen to hear any feedback good or bad Smile

this is very impressive I cant imagine the numbers of hours that went into this. All that's next is to put this into an addon.

Just to let you know, my friend has released a first version of the addon. Its pretty basic but he's keen to develop it further.

If you want to give it a try feel free, its on curse...

https://www.curseforge.com/wow/addons/gamermaps

He will welcome any feedback in the comments Smile
Cheers

I'll take a look Smile

Reply
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