Orc vs Tauren Shama...
 
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Orc vs Tauren Shaman for PvP

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FTHforever
(@fthforever)
Estimable Member

Aestethics are your own choice and might have a bigger impact on long term satisfaction than you think. As shaman you will cast alot of instant spells and you want animations that look nice the 10.000th time. Leaving that completely out of the calculation is the wrong approach in my opinion. That's why I always opt for orcs.

In regards to usefulness: I love playing shaman and was very good with them in vanilla, played them a bit in TBC too. I duelled a lot, did mirror matches and played premade PVP with the most skilled players of my server.

The good news is, that all races are viable in their own way. But Orcs will always be a bit more, because of the RNG element that makes playing against you very unpredictable.
Sure that warstomp firenova combo is neat, but also is blasting very quick heals with berserking.
But let's say you duell a rogue or warrior and resist a critical stun: it wins you the fight and is always available, even if you are on healing the FC duty in WSG and they try to shut you down hard. Resisting two blackouts and a improved concussion shot is so huge and the more stuns they try, the more they could fail.

Don't forget that your reach as tauren works both ways and except for warriors who can sleaze some instant attacks on a someone who isn't paying attention to reach and leeway you cannot use it to your benefit alot.

Also keep in mind that WoW might progress to TBC and the 2.0 Bloodfury racial for shamans is pure madness: AP and Spelldamage based on your level. In Classic it's only AP, but it scales with the AP you get over strength - like from items but also crusader proccs - so it can be alot of bonus AP.

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Posted : 12/11/2019 3:53 pm
Jpy
 Jpy
(@jpy)
Reputable Member

FTHforever Scatter Shot is a disorient

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Posted : 12/11/2019 4:35 pm
FTHforever
(@fthforever)
Estimable Member

My bad, meant improved concussion shot.

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Posted : 12/11/2019 10:38 pm
fendor
(@fendor)
Estimable Member

I like tauren improved hitbox (don't know if it's just a feeling, but it seems to me they reach much further in melee). And war stomp is really useful imho, it's a free interrupt every 2 mins, not to be discarded 🙂

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Posted : 13/11/2019 12:46 am
Erik
 Erik
(@erik)
Reputable Member

I like tauren improved hitbox (don't know if it's just a feeling, but it seems to me they reach much further in melee). And war stomp is really useful imho, it's a free interrupt every 2 mins, not to be discarded 🙂

They have longer leeway yes, there are one or more posts about it if you want to read about it on this forum if I recall correctly.

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Posted : 13/11/2019 1:19 am
badgirls
(@badgirls)
Eminent Member

In my honest opinion, Orc all the way.

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Posted : 13/11/2019 5:20 am
morbidmike
(@morbidmike)
Estimable Member

...

It doesn't really matter how dynamic fights are. In a group fight, there just is no good reason to stun a Shaman. In big world PvP fights people aren't going to walk up to you and stun you. People are going to AoE as much as possible. And being able to stun 5 people at once in a group fight is WAY more valuable than resisting one stun. And in BGs it's the same deal. People aren't going to be focusing on you, doesn't matter if you're fighting inexperienced players or not. People want to see big numbers and the classes that throw around the most stuns (Warriors, Rogues) won't get to see big numbers by trying to kill a Shaman.
1v1 stun resist is very good, and arguably better than War Stomp (though I personally prefer the combo potential). But in group fights, stun resist is not going to help you because your biggest enemy will be ranged, magical damage and that does not tend to stun you.

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Posted : 13/11/2019 11:40 am
Jpy
 Jpy
(@jpy)
Reputable Member

Oof

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Posted : 13/11/2019 1:20 pm
Stfuppercut
(@stfuppercut)
Noble Member

It doesn't really matter how dynamic fights are. In a group fight, there just is no good reason to stun a Shaman.

What? It does matter... When you have an uncoordinated group of pugs smashing into eachother repeatedly there wont be designated CC or kill targets. OP will be stunned constantly. Joining pugs means that OP will regularly be the closest thing the team has to a healer if he is playing Ele. The typical group comp OP will be in? 9 DPS and OP.

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Posted : 13/11/2019 2:19 pm
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